Yesterday, the latest installment of the “Wednesday Webinars on Digital & Media Literacy in Europe” series brought together experts and enthusiasts to explore the transformative potential of digital games in fostering media literacy and digital citizenship. The session, titled “Games for Good: Media Literacy and Digital Citizenship”, examined how gaming can serve as a dynamic tool for education, social activism, and combating the pervasive threats of misinformation and disinformation.
As digital games continue to captivate global audiences, the event highlighted their growing influence beyond entertainment, showcasing their capacity to tackle critical social issues. The speakers offered insights into how gaming can cultivate empathy, critical thinking, and a more inclusive digital culture.
Speakers of yesterday’s sessions included ADAPT UCD academic Prof. Aphra Kerr as well as Linas Skirius, Civic Resilience Initiative, Lithuania presenting The Disinformation Challenge Game and Irina Paraschivoiu, Polycular, Austria presenting Escape Fake.